Chinese Mythology Atlas Chinese Mythology Atlas Shan Hai Jing

Shan Hai Jing / Ancient mythic geography database

Shan Hai Jing

The Shan Hai Jing section independently organizes ancient mythic geography, mountains, rivers and seas, foreign lands beyond the seas, Great Wilderness divine realms, ancient gods and divine beings, strange beasts, plants, minerals and mythic events. It does not directly place ancient gods into Heaven offices or fold Youdu and ghost lands into later Diyu judgment.

Shan Hai Jing illustration
Book structure 0
Chapter region 0
Shan Hai place 0
Beings & things 0
Myth events 0

Recommended entries

Read the structure first, then enter specific entries.

Every cross-domain relation must mark its type: source variant, later convergence, conceptual relation, name overlap, explicit non-merge or later influence.

Classic text systems

Five classic categories carry eighteen chapter regions.

Each classic system can continue into chapters, nodes, entities and events.

Entity categories

Ancient gods, strange beasts, foreign lands, plants and minerals are modeled separately.

These categories only describe internal Shanhai attributes and do not rewrite them as Heaven offices, Diyu ghost hosts or monster systems.

Key mythic events

Events connect ancient gods, places and later relations.

Event pages preserve ancient narrative attributes; images of death, rebirth, the underworld and heavenly emperors are not directly merged into later systems.

Related pantheon interfaces

Cross-domain relations are marked only, not merged.

Each relation shows its relation type, distinguishing source variants, later convergence, conceptual links and explicit non-merge.

Shan Hai route

Click from classic systems all the way to entities and events.

Click any column to refresh the next layer. The detail card on the right shows source layer, original-text status, cross-domain relations and boundary notes.

Book structure

Geographic regions

Shan Hai place

Beings & things

Events / relations

Recommended route

Enter entries through the typical paths in the plan.

Routes start from classics or places, then land on entities, events and related pantheons.